Montag, 10. August 2009

Scene Deconstruction: Chodak History Video

Here the meshes from the WIP picture:
You will notice, those are not very complex, but the camera in this shot is far away from them, so that you can only guess the details. It really works on screen (even on the big one). Since the source video did not give much away, I had to use my imagination to set this scene up.

The Rocket:



The Control-Tower:

First WIP planet shot:

A premiere today. I aquired Ozone 4.0 a plugin for Cinema 4D which enables a lot easier work with atmospheric effects, includes a cloud simulator etc.

The first shot I am reworking is part of the "Chodak History Lesson" our heroes will watch on Allanor.

To give you an impression of how it will look like (this is a WIP shot, the final shot will be much more detailed of course):



UPDATED:

Although it was not included in the original shot of the game, I added the tower to make this shot feel more real:



Lights have been added to the tower, also (not visible) textures:



Texture has been added to the ground, bumping it up to create the look of rocks (saves RAM and looks decent):



Check out for updates soon!

Samstag, 8. August 2009

The Core

This shot features the triple solar system located in the center of the Unity Device:

Sonntag, 2. August 2009

Unity Escape Pod

Used by Chodak Admiral Brodnack to save Captain Picard and Commander Pentara:
Texture to be completed:


Mittwoch, 8. Juli 2009

Lifesigns...

It's been a little quiet for the last few weeks, but the semester is coming to an end, and since TREK is a hobby, and studies the one-day-to-be profession, I had to cut AFU short in the last days...

Nevertheless this one should serve as a "lifesign" of the project, which I am eager to continue after the exams in a few weeks.

Enjoy...

Sonntag, 7. Juni 2009

TNG crew goes digital

The movie will have quite a few big establishing shots, in which we will need CGI characters to replace the actors. Work on the TNG crew has begun, here an early version Captain Picard:

Samstag, 30. Mai 2009

Position Lights!

One can forget even the obvious details when there is so much work to do.

Thanks to the various feedbacks about this issue... you were all right of course.

Now it took some time, but I reworked all possible (and impossible) scenes to add those; and guess what, they look so much better now.

Take this as an example:

Donnerstag, 14. Mai 2009

Unity Device Shuttle

Here the complete from scratch designed Unity Device Shuttle, which will be used by Captain Picard, Captain Pentara and Admiral Brodnack to reach the center of the Unity Device to challange their final tasks.

An in-game-cut-scene shot:



The CGI mesh designed for the movie:



Freitag, 8. Mai 2009

First Teaser Poster...

Well a rather small update.

The very first teaser poster for STAR TREK - A FINAL UNITY is aviable for download now.
The poster follows the tradition of the TNG films (especially GENERATION's).

Mittwoch, 25. März 2009

Romulans on pursuit

Further SFX shots of the Asteriod Battle. The Enterprise flies into the dense area of the asteroid field, while the Romulans are gaining on her.