... is how the actual "live-action" shots will look like:
The film will feature three kinds of "live-action" takes:
- Takes from onboard the Enterprise (reuse from TNG season 5, 6 and 7)
- Real live-action (shooting next summer if everything works out as planned) with actors for the characters which were seen in the game exclusively)
- Awayteam missions (composing both above with newly created CGI enviroments - the most challanging and tiring of the three)
Today, let's start with the first point:
Scenes on the ship are very easy to make. You just have to spot every TNG episode for let's say bridge scenes, cut them down to takes and voila... here we go:
This shot has been taken from the series finale "All Good Things":
In order to alienate it, so that later you won't be able to recognize it that easily, that shot (like all of them) is recolored slightly. I am also using a program to upscale the image, add contrast and sharpen it.
Since the movie will be presented in 16:9 Widescreen, the frame has to be cut slightly to fit.
And voila: The finished actual A FINAL UNITY picture in its original DVD resolution:
10 Kommentare:
Hmmm, I like what you are doing so far, but I don't know about cutting scenes from the show. I think you might have some quality issues. Plus editing will be a nightmare and take away from the quality of the film.
Hmmm, I like what you are doing so far, but I don't know about cutting scenes from the show. I think you might have some quality issues. Plus editing will be a nightmare and take away from the quality of the film.
I have no other choice... btw. 30 % of the editing is already done, and it really looks promissing so far. ;)
I too have been curious about this aspect for some time. If you ever feel the need to share a bit of what you've edited together thus far, please don't hold back! :)
I am working on a teaser... won't show much ;) but I hope it will give you an idea, of how it will look like. :)
How are you performing the voice acting?
I have all the sound files I need in the game. The whole TNG cast was participating in the game back in 1995.
One problem is to make the spoken text fit the live-action scenes. Since the lip movement does not match 100 %.
But I am working around that cutting between characters ;) so when someone starts talking, and I do not have a take that would fit the lengh of the speech, I simply chose a frame of his opposite.
Too bad you can't CG the characters. I love this idea. If you change your mind I can impersonate many of the characters.
BTW, how is this 'legal?'
Great idea though.
I considered doing it completely CGI, but that would be a step further, than I am able to go (from technical point of view) right now.
Maybe if my skills improve over time... I would really love to see STAR TREK DESTINY made in CGI.
I will write to CBS and ask them as soon as I have let's say 60 % completed. I do not know what they will say...
Hello Xavier_Storma!
I'm very excited about this project - A Final Unity is my favourite game of all time.
I'm involved in a slightly similar project, and I would really like to contact you about it.
Can you email me at robert.goacher@me.com please, so we can talk?
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