The following picture shows the finished illumination of the scene, I am currently working on the animation of this sequence:
Donnerstag, 23. September 2010
Donnerstag, 16. September 2010
Romulan Invasion continuing...
Hey there... just wanted to share this one with you. IMHO it turned out so much better than I intended it to be ;)
It's all thanks to an illuminating mistake. I made a mistake and a light that was assigned to the asteroids only also illuminated the Warbird giving it some slight shadows which then again added some depth to it. I will leave it like that, although it's slightly different compared to the game.
It's all thanks to an illuminating mistake. I made a mistake and a light that was assigned to the asteroids only also illuminated the Warbird giving it some slight shadows which then again added some depth to it. I will leave it like that, although it's slightly different compared to the game.
Samstag, 11. September 2010
Outpost Gamme One Five
Here the WIP of the sequence mentioned yesterday, the first picture shows the shot from the game cinematic, while the second shows the WIP movie version of this scene. Slight updates have been made to the structures of the outpost. Foremost the frequence of the flor's texture has been increased to give it a lightly bigger scale. The asteroid and the illumination are still a work in progress.


Freitag, 10. September 2010
Let's play a quiz...
... tell me what this is supposed to be:

You probably guessed right. It's Federation Outpost "Gamma One Five" which will fall victim to the Romulan Invasion.
Updated:
Here is the final version of the mesh. Ramps have been widened, and pits have been added to the dome structures surrounding the central building. The complete mesh consists of about 500.000 polygons.

You probably guessed right. It's Federation Outpost "Gamma One Five" which will fall victim to the Romulan Invasion.
Updated:
Here is the final version of the mesh. Ramps have been widened, and pits have been added to the dome structures surrounding the central building. The complete mesh consists of about 500.000 polygons.
Samstag, 4. September 2010
Arrival at Frigis
Here the movie to game comparison of the arrival at Frigis:
Invasion!
Here a take on another very popular sequence from the game: Romulan Warbirds crossing the Neutral Zone and starting the short war between the Empire and the Federation!
Freitag, 3. September 2010
Another game and movie comparison...
Enjoy!
Horst III surface stablishing shot
Shortly before the cut to the beam down scene, I included an establishing shot of the planetary surface.
Enjoy:

Enjoy:

Dienstag, 31. August 2010
Unity Device Update...

Some new scenery to look at. This shot features one of the last stages of the Unity Device, prior to the three captains entering the center sphere (pictures above).
I have to tell you... It is a nightmare to place the grids, like they were in the game. I am working for days on them now...
Sonntag, 29. August 2010
Game and Movie comparison videos!
Here are some comparison videos of the project. The first sequence is the scene from the game, followed by the updated version as seen in the film.
Allanor Arrival:
Horst III:
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